Jared Hoyt

Software Engineer

Transforming ideas into visually stunning and user-friendly applications.

About

When I was a Sophomore in college I started playing the board game

Smash Up

religiously with my friends. We wanted to keep track of our wins/losses and which decks we were playing with during each game so I decided to create an Excel spreadsheet and began to learn

VBA

in order to make the spreadsheet more interactive. Long story short, I fell in love with programming and decided to change my major to Computer Science.



Fast-forward to today, and I have had the privelege to work with some amazing people on projects that I care deeply about. From designing and building a weather application to helping one of my closest friends create his personal game portfolio, learning to code has given me a freedom with computers that I never had before.



When I'm not coding, you can find me at a climbing gym, playing video/board games with friends, watching movies with the family, or at a 

Super Smash Bros Ultimate

 tournament.

Experience

  1. 20222023

    Full Stack Developer

    University of Nebraska-Lincoln
    • Partnered with a weather company to commercialize their product by aligning on mockups designed in Figma which were then turned into a responsive and interactive website using React.js, ultimately evolving their operational output.
    • Spearheaded the development of the web application using Next.js, employing server-side rendering techniques to boost SEO and minimize load times.
    • Integrated with the company's existing APIs to enhance the web application's functionality, ensuring seamless data retrieval and user interactions.
    • Established a local Cloud Computing environment using Docker, LocalStack, and Terraform to simulate AWS services, automating the infrastructure creation and avoiding development costs.
    • Figma
    • TypeScript
    • React.js
    • Next.js
    • Material UI
    • Amazon Web Services
    • LocalStack
    • Terraform
    • Docker
  2. JANDEC 2023

    Teaching Assistant — Software Engineering

    University of Nebraska-Lincoln
    • Demonstrated the integration and configuration of the final project by developing a comprehensive end - to - end guide using Next.js, ASP.NET Core, and Microsoft SQL Server, removing annual configuration obstacles and increasing the depth of the output.
    • Overhauled frontend development lesson plans and assignments for technologies such as React.js, reflecting modern methods used in frontend engineering.
    • Established foundational software engineering principles in students by simplifying complex topics around modern development and providing one - on - one and group tutoring sessions.
    • TypeScript
    • React.js
    • Next.js
    • C#
    • ASP.NET Core Web API
    • Transact-SQL (T-SQL)
    • Microsoft SQL Server
    • Docker
  3. 20162019

    Bandsman & Training Officer

    United States Marine Corps
    • Served as a Team Leader, directly supervising 3 Marines and ensuring they met performance standards and goals, resulting in the promotion of each Marine.
    • Led a small ensemble with additional performance commitments, coordinating schedules and repertoire, and transcribing additional music as needed.
    • Acted as Training Officer, creating/leading physical training sessions every morning, as well as ensuring compliance with USMC rules & regulations concerning health and fitness standards.
    • Developed and implemented training programs resulting in the unit’s record-high average Physical Fitness Test score.
    • Leadership
    • Team Management
    • Collaboration
    • Performance Coordination
    • Scheduling
    • Standards Compliance
    • Fitness
    • Goal Setting

Projects

  • DES Image Encryption

    A Python-based image encryption application that enables users to encrypt PNG files using the Data Encryption Standard (DES) algorithm. This tool supports five different encryption modes: ECB, CBC, CFB, OFB, and CTR.

  • Geospatial Interpolation

    A Python-based interpolation application that utilizes real-world point-cloud data and spatial interpolation techniques to create a smooth heightmap of a given area.